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  1. The Java platform includes a variety of ways to iterate over a collection of objects, including new options based on features introduced in Java 8. In this article John Moore revisits the Iterator design pattern with attention to the difference between active and passive iterators. Learn how Java 8's forEach() method and features of the Stream API can help you fine-tune and parallelize the behavior of Java iterators, then conclude with some performance benchmarks that might surprise you.
    http://www.javaworld.com/article/2461...ating-over-collections-in-java-8.html
    Stimmen: 0
  2. You’ve heard the buzz about reactive programming, but what is it and how can you make use of it? This session takes an example-driven approach to explore the practical aspects of reactive programming. It’s not a theoretical discussion of what you can potentially do with this model. Come to this section to learn how to make use of it today in your applications.
    https://old.parleys.com/share_channel.html#play/543f98cae4b06e1184ae418f
    Stimmen: 0
  3. Ruby's strengths lie in its ability to blend styles. We all know about OOP and Ruby, but it often leans functional, as well. There's a style of writing programs called 'Functional Reactive Programming' that is extremely useful in the Haskell world, but isn't really used in Ruby at all.
    http://confreaks.com/videos/2665-btvr...y2013-functional-reactive-programming
    Stimmen: 0
  4. In this episode we explore the Women as Background Decoration trope which is the subset of largely insignificant non-playable female characters whose sexuality or victimhood is exploited as a way to infuse edgy, gritty or racy flavoring into game worlds. These sexually objectified female bodies are designed to function as environmental texture while titillating presumed straight male players. Sometimes they're created to be glorified furniture but they are frequently programmed as minimally interactive sex objects to be used and abused.
    http://www.youtube.com/watch?v=4ZPSrwedvsg
    Schlagwörter: , , , von Stefan Macke (2014-10-19)
    Stimmen: 0
  5. Systems built as Reactive Systems are more flexible, loosely-coupled and scalable. This makes them easier to develop and amenable to change. They are significantly more tolerant of failure and when failure does occur they meet it with elegance rather than disaster. Reactive Systems are highly responsive, giving users effective interactive feedback.
    http://www.reactivemanifesto.org
    Stimmen: 0
  6. This is a simple interactive implementation of the A* path finding algorithm.
    http://www.vision.ee.ethz.ch/~cvcourse/astar/AStar.html
    Stimmen: 0
  7. -
    http://acksyn.org/diary/?p=475
    Schlagwörter: , , , , , , von Stefan Macke (2012-09-21)
    Stimmen: 0
  8. -
    http://blog.iteach-online.de/?p=697
    Stimmen: 0
  9. -
    http://www.administrator.de/index.php?content=85403
    Stimmen: 0
  10. -
    http://www.serverhowto.de/Teil-1-Installation-der-AD-LDS.553.0.html
    Stimmen: 0

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